![]() The result is a terrific micro-interaction, as I toggle the heart on and off within each tile. The component has two states: the Default empty state and then the Toggle state, which fills in the heart and behind it, plays the Lottie animation. And to the right of each at the bottom, I've added a component. I have just one more example I'd like you to see, and that's using Lottie animations to show micro-interactions within component states on a single artboard. ![]() The length of the Lottie animation determines how long that loading screen will appear. When I preview the flow, notice how the animation plays, then automatically transitions to the search results. The second End of Playback trigger tells the prototype to transition to the next artboard in the flow, just when the Lottie animation completes. The first is a Time trigger that tells the Lottie animation to play automatically. When I switch over to Prototype mode, you'll notice I've defined two interactions from this first artboard to the second. For this loading screen, I'll have it play automatically. When I place the Lottie file, I can control how that animation plays here in the Interactive Media area of the Properties Inspector. Another nice way to use Lottie animations is to simulate a process, like a loading screen. Notice how each animation plays as I tap to transition to the next artboard. Next, I'll move them up into position on the artboards and then preview my work in the desktop preview app. I can place the Lottie file directly on the canvas or inside these containers to scale them all to the same dimensions. To add Lottie files to my design, I simply press and drag them from my computer directory, or I could select File > Import from the File menu. But since it's for a scooter rental company with users that are on the go, I want to make sure it loads quickly. In this first example, I want to create an onboarding tutorial. Oh, by the way, they also work really beautifully in Adobe XD. and thousands of times smaller than an animated GIF or MP4. They're reusable across a wide variety of development environments like Android, iOS, Mac, Windows, and the web. Lottie natively renders animations on websites or in applications. When it comes to building an interactive experience with animations and screen transitions, you can end up wasting a lot of time, both prototyping the interaction, then, once it's approved, reproducing it in code.
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